Verified game brief

Police Chief Simulator Price, Demo vs Prologue, Gameplay and PC Specs

Police Chief Simulator launched September 17 on Windows. It is $17.99 during its launch offer, and both a free demo and free prologue are available.

Source checkedSeptember 18, 2026How we verify
The Winston Springs police station with a patrol car and pedestrians outside

Official gameplay screenshots published by Perfect Circle Team S.A. through the Steam storefront.

Key facts

Quick answers

Is Police Chief Simulator out?
Yes—the paid full version launched on Steam on September 17, 2026
How much does it cost?
$17.99 US through October 1 during a 10% launch offer; the displayed list price is $19.99
Can I try it first?
Yes—a free Windows demo and the separate free Prologue - Early Days are both currently downloadable
What kind of game is it?
A single-player, first-person mix of police-station management, case work and open-world enforcement
What is the main loop?
Register and examine cases, manage staff and equipment, dispatch patrols, enforce laws, arrest suspects and upgrade the station
Platforms and controller support?
Windows only; Steam currently lists no controller-support category or console version

The full game is out, with a $17.99 US launch price through October 1

Police Chief Simulator left its Coming Soon state and launched on Steam on September 17, 2026. The live US storefront lists a $19.99 base price with a 10% introductory discount to $17.99 ending October 1. That is a dated US-store observation; taxes, currencies and regional prices differ, and the temporary discount should not be treated as the permanent price.

Perfect Circle Team calls this the full version rather than an Early Access release. Steam lists one paid base-game package, while the free demo and free prologue remain separate products. No paid edition comparison or launch DLC is displayed on the reviewed base-game page.

Police Chief Simulator availability checked September 18, 2026
QuestionCurrent answerImportant limit
Release statusAvailable nowFull version launched September 17
US launch price$17.9910% introductory discount
Displayed list price$19.99Regional prices and taxes vary
Offer endOctober 1Recheck the storefront after the deadline
Early AccessNot labeled Early AccessDeveloper calls it the full version
Paid editionsOne base-game purchase shownNo edition comparison found

The management loop moves cases from registration to examination and execution

The game is played from a first-person perspective, but its central structure is management rather than a sequence of scripted patrol missions. Citizens bring reports to the station; cases are registered, checked, expanded with leads and prepared for action before officers are sent to resolve them. Successful arrests and closed cases add funds that can be reinvested in equipment, staff and station upgrades.

The station grows from a small outpost into a larger complex with more rooms and functions. Reputation also responds to administrative accuracy: official demo guidance says correct paperwork, completed cases and prisoner delivery can raise it, while destroying valid documents or submitting reports with mistakes can reduce it. The store does not publish the final campaign length, case count, failure state or complete upgrade tree.

Published station and case workflow
StageConfirmed activityUnpublished detail
RegistrationReceive and document civilian reportsTotal report types and queue limits
ExaminationCheck information and collect leadsComplete minigame and evidence rules
PreparationExpand a case and ready it for actionAll case branches and rejection outcomes
ExecutionAssign personnel and equipmentExact success calculations
ResolutionArrests and closed cases earn fundsPayout tables and economy balance
ExpansionAdd rooms, tools and station capabilitiesFull upgrade tree and completion time

Open-world work includes tickets, inspections, pursuits, arrests and prisoners

Outside the station, the full version adds foot and traffic stops, tickets, personal inspections, police interventions, vehicle pursuits and suspect arrests across Winston Springs. The developer says street infractions are generated dynamically: a red-light crossing or minor collision may remain routine, but an inspection can also uncover a more serious offence.

Arrested suspects can be photographed and registered, held temporarily at the station and transported to the local prison. The official description also frames the wider objective as reducing the Shadow's Gang influence district by district and confronting gang leaders. It does not publish a complete offence list, arrest-procedure scoring model, open-world map size, pursuit frequency or use-of-force rules.

Confirmed field and prisoner activities
ActivityWhat is describedEvidence boundary
Foot / traffic stopsTickets, inspections and speed checksComplete violation list unpublished
Dynamic infractionsRandom street incidents can escalateFrequency and escalation odds unknown
PursuitsCriminal chases by foot or vehicleAI behavior and difficulty not independently tested
ArrestsApprehend and handcuff suspectsScoring and force rules unpublished
Holding cellsPhotograph, register and temporarily hold suspectsCapacity and wait-time rules incomplete
Prison transportDeliver prisoners and documentation for rewardsFull payout formula unpublished

Hire staff, assign station duties and dispatch equipped patrol teams

The personnel system covers Police Officers, Detectives and Office Workers. Candidates are browsed through the HiredIn app, then assigned to station rooms through the Locker Room's Management Board. Official examples place workers at the Reception Desk and Detective Room, allowing the station to process more work as the team grows.

Prepared cases move to the Briefing Room, where the player selects a case, assigns officers and chooses their equipment. Dispatched teams then work in the city, and the Winston Springs map shows their estimated completion and return time. Funds and reputation support better tools, staff and access to more dangerous districts, but complete employee statistics, salaries, equipment modifiers, injury or death rules and dispatch success formulas are not documented.

Personnel and dispatch decisions currently documented
SystemPlayer decisionStill needs testing
RecruitmentChoose candidates in HiredInCandidate pool, rerolls and hiring costs
RolesHire officers, detectives and office workersComplete role-specific stat model
Station assignmentPlace staff in named roomsShift schedules and automation limits
BriefingSelect a prepared caseCase priority and expiry behavior
Team setupAssign officers and equipmentSuccess percentages and optimal loadouts
Field dispatchTrack estimated return time on the mapFailure, injury and interruption rules

The demo and prologue are separate free products, not the paid full game

Steam currently exposes two free Windows products. Prologue - Early Days is the earlier introduction to the station loop. The later demo expands that foundation into the open world with a larger station-management slice, first interventions and pursuits, arrests and prisoner transport, employee management, progression, a revised economy and more upgrades.

The paid full version broadens Winston Springs with the full set of advertised investigations, field activities, station expansions and management systems. Neither the live product records nor the reviewed launch posts explicitly promise that a prologue or demo save carries into the paid game, so this guide does not infer transfer from Steam Cloud or shared mechanics.

Police Chief Simulator products compared
ProductPrice / accessConfirmed boundary
Prologue - Early DaysFree Windows gameEarlier introduction to station and case systems
Police Chief Simulator DemoFree Windows demoExpanded station loop plus first open-world interventions and pursuits
Paid full version$17.99 launch offer in the USFull advertised city, station, staff and case scope
Demo vs prologueBoth remain downloadableDemo is described as the larger, later slice
Save transferNot promisedDo not assume free-version progress carries into the paid game
MultiplayerNot includedAll three current Steam records list single-player only

Windows is the only platform, with optional building progress shared with Car Dealer Simulator

Police Chief Simulator currently lists Windows only and single-player only. Steam does not list controller support, macOS, Linux or a console edition. The full game supports Steam Cloud, 31 Achievements and Family Sharing, and its language matrix lists 18 interface and subtitle languages with English as the only full-audio option.

A separate connected-universe feature can reflect building and upgrade progress between Police Chief Simulator and Car Dealer Simulator when the latter is owned and has been played. Perfect Circle Team says the relationship works both ways and that both games need to be launched for the saves to load correctly. This is building-state synchronization between two paid games, not a complete save merge and not evidence of demo or prologue carryover.

Platform, Steam features and connected-universe limits
AreaCurrent statusImportant limit
PlatformWindows PCNo macOS, Linux or console version listed
MultiplayerSingle-player onlyNo co-op or competitive category
ControllerNot listedNo official controller-support category on Steam
Languages18 interface and subtitle languagesEnglish alone is marked for full audio
Steam featuresCloud, 31 Achievements and Family SharingCloud does not prove free-version save transfer
Car Dealer linkBuilding and upgrade progress can appear both waysOwn/play Car Dealer Simulator and launch both games
Content noteOccasional violence, vandalism and general mature contentDeveloper-provided Steam descriptor

Two launch hotfixes target stuck patrols, map controls, sirens and interactions

Perfect Circle Team published two hotfixes shortly after launch. Hotfix 1 addressed patrols failing to return or becoming stuck, an incorrect map layout, the station opening incorrectly after power restoration, and a detective becoming stuck when unable to reach equipment. Hotfix 2 addressed map zoom, some infractions not reacting to police-vehicle sirens and interactions triggering when they should not.

These are developer changelogs, not independent confirmation that every related bug is gone in every save. The rapid patches also make older demo impressions and launch-hour reports especially version-sensitive; any bug or performance advice should name the build and date tested.

Initial full-version hotfix record checked September 18
PatchPublished fixesWhat it does not prove
Hotfix 1Patrol return/stuck statesAll dispatch edge cases are resolved
Hotfix 1Map layout and power-restoration station stateExisting saves cannot encounter related issues
Hotfix 1Detective pathing to fax machine or shredderAll staff pathfinding is fixed
Hotfix 2Map zoom in/outEvery input method behaves identically
Hotfix 2Some siren reactions and unintended interactionsAll offence and interaction logic is corrected
Current versionTwo official hotfix posts reviewedNo independent stability or performance verdict

The full-game minimum lists a GTX 1060 and 9 GB storage but omits RAM

The current full-game page publishes only a minimum tier: 64-bit Windows 10, an Intel Core i5-3550, GeForce GTX 1060, DirectX 11, 9 GB available storage and a DirectX-compatible sound card. It does not list RAM, an AMD CPU or GPU equivalent, or any recommended specification.

The free demo and prologue records separately list 12 GB RAM and 15 GB storage, but those are different products and should not be silently copied into the paid game's missing fields. None of the reviewed tiers includes a resolution, graphics preset, frame-rate target or Steam Deck result, so real-world performance still requires a named build and hardware test.

Full game versus free-product requirement metadata
FieldPaid full gameDemo / prologue boundary
RAMNot listedDemo and prologue list 12 GB minimum
Storage9 GB availableDemo and prologue list 15 GB
CPUIntel Core i5-3550 minimumSame named minimum CPU
GPUGeForce GTX 1060 minimumSame named minimum GPU
Recommended tierNot publishedPrologue has a separate recommended tier
Performance targetNot publishedNo resolution, preset or frame-rate promise
Publisher-provided PC requirements
ComponentMinimumRecommended
OSWindows 10 64-bitNot listed
ProcessorIntel Core i5-3550Not listed
MemoryNot listedNot listed
GraphicsNVIDIA GeForce GTX 1060Not listed
DirectXVersion 11Not listed
Storage9 GB available spaceNot listed
Sound CardDirectX compatibleNot listed

Sources and verification

First-party sources were checked on September 18, 2026. Store prices and launch details can change after that date.

  1. Police Chief Simulator on Steamprimary · checked 2026-09-18Supports: released state, $17.99 introductory price and October 1 end date, station, case, patrol and progression overview, single-player Windows support, languages and English full audio, 31 Achievements, Steam Cloud and Family Sharing, no listed controller support, mature-content note, full-game minimum requirements and official media
  2. Steam app details for full game 2938460primary · checked 2026-09-18Supports: September 17 release, US list and discounted price, linked demo app 4532800, Windows-only platform flags, single-player and Steam features, 18-language list, 31 achievements, content descriptor, full-game requirements with no RAM or recommended tier
  3. Steam app details for demo 4532800primary · checked 2026-09-18Supports: free downloadable Windows demo, single-player demo category, 12 GB RAM and 15 GB demo requirement fields, demo languages and content descriptor
  4. Steam app details for free prologue 4224800primary · checked 2026-09-18Supports: separate free Prologue - Early Days, Windows and single-player flags, April 20 release, prologue requirements, introductory product description
  5. Full Version: Summaryofficial · checked 2026-09-18Supports: full-version launch, station, officer and prisoner management, foot and traffic stops, tickets, inspections, cases, pursuits and arrests, continued post-launch development intent
  6. Police Chief Simulator Demo is Out Nowofficial · checked 2026-09-18Supports: demo as a larger slice than the prologue, expanded station loop, first interventions and pursuits, arrests and prisoner transport, employee management, progression, economy and upgrades, full-version scope boundary
  7. One World, Shared Progressofficial · checked 2026-09-18Supports: Car Dealer Simulator ownership and play condition, two-way building and upgrade reflection, connected Winston Springs world
  8. Full Version of Police Chief Simulator Out Nowofficial · checked 2026-09-18Supports: full version currently available, continued development statement, both games must be launched for connected-universe saves to load correctly
  9. Briefing Room — Dispatching Officersofficial · checked 2026-09-18Supports: case selection from Briefing Board, officer and equipment assignment, field dispatch, estimated completion and return time on the map
  10. Launch Hotfix 1official · checked 2026-09-18Supports: patrol return and stuck fixes, map layout fix, power-restoration station fix, detective pathing fix
  11. Launch Hotfix 2official · checked 2026-09-18Supports: map zoom fix, siren reaction fix for some infractions, unintended interaction fix